Showing posts with label Marilyn Peake. Show all posts
Showing posts with label Marilyn Peake. Show all posts

Friday, February 29, 2008

The Inside Scoop on Michael Ventrella



Today we are going to meet a multi-faceted individual who is not only a writer, but also a lawyer, game developer, and musician/songwriter. He has also acted in community theatre and been involved in Boston politics. In 1989, Michael Ventrella and his wife, Heidi, helped form the largest live action roleplaying organization in the United States, now known as The Alliance. Michael contributed to Inside Scoop: Articles about Acting and Writing by Hollywood Insiders and Published Authors. We're going to talk to Michael about some of these amazing things he’s done. This is one of several interviews I am performing with writers who contributed to Inside Scoop.

Welcome to The Book Connection, Michael. It’s a great pleasure to have you with us.


Thank you! It’s great to be here. This is quite an honor!

Let’s get started by finding out more about you. Did I leave out anything good from my introduction?

No, you make me sound much better than I really am.

How long have you been writing? Who or what has influenced your writing career the most?

I was writing stories even as a kid, but none of them were any good. In High School I wrote a musical comedy play called “But I’m Allergic to Horses” (a western) which the school performed, but then college beckoned. I tried sending in some short stories to magazines after law school, but they weren’t accepted and in retrospect they weren’t very well done either.

The fact is that writing is a skill that takes practice. The more you write (even boring things like legal briefs, in my case) the better you become. A successful writer needs more than just good ideas. My first novel was accepted by Double Dragon, but it is certainly not my first piece of writing.

What I have been doing mostly is writing for my live action role-playing game – there are many complicated plotlines when you have hundreds of players at once in chapters all over the country. There is a “Players’ Guide” to the game (available on Amazon.com! Get yours now!) which contains tremendous background to the fantastic duchy of Ashbury.

So my gaming experience is what has influenced me the most. Other than that, I love reading JK Rowling, Orson Scott Card, Peter Dick, Tad Williams – and classics like Mark Twain and Charles Dickens.

Your biography says that you are a regular fixture at science fiction conventions on the east coast. Do any of these experiences work their way into your writing?

No, not really, since I am mostly writing in a fantasy realm… but if you see me at one and have an idea, let me know!

Let’s move on to your contribution to Inside Scoop because it sounds fascinating. Your article was titled, “Basing Your Novel on a Game: What, are you stupid?” Now, am I correct when I say that this is exactly what you did with your novel, Arch Enemies?

You are indeed correct! Many years ago, my wife and I wrote an adventure for our game called ‘Arch Enemies’ and I kept saying to myself “This plotline would make a great book!” I finally decided to write it, and that’s when I learned why that was a bad idea.

You see, what works well in a game can make for a terrible novel (and vice versa). A novel needs the kind of character development that you just can’t write in a game, for instance. Further, a game is written so that a large number of players can enjoy it at the same time, whereas a novel needs a single protagonist.

I eventually ignored all the game rules, tossed out a lot of the subplots, but kept the well-developed game world as the setting.

I know it works because people reading the book have no idea it was based on a game. And that means I succeeded!

My article in “Inside Scoop” is to hopefully prevent others from making the same mistakes I did in my earliest drafts.



Tell us a bit more about Arch Enemies. What is the premise of this novel?

A young bard named Terin is called before the Duke and told that he fits a certain prophecy. He is the one who will stop the Duchy’s enemies from removing the magic from a special Arch (get the pun now?) behind which the enemy’s leaders have been magically trapped for hundreds of years. However, he is forbidden from reading the prophecy and not told how he is to accomplish this.

The enemy nation is comprised primarily of a race of people called the biata, who are descended from gryphons. The biata have powerful mental abilities, and can control people with these powers as if they were enslaved.

Sure enough, it isn’t long before our reluctant hero is attacked by people he had previously trusted and is forced to go into hiding. His only companions are two squires who are torn between following their orders and doing what they think is right.

But that makes it sound so serious! It’s a fun adventure, with unexpected twists and turns, a bit of mystery, cliffhanger chapter endings, and a nice touch of humor. Terin has to figure out the meaning of the prophecy while never knowing who he can trust, and part of the fun for me is having him figure things out along the way only to discover later that he was completely wrong. Still, everything fits together in the end and clues that seemed unimportant early on turn out to be tremendously relevant.

Reviews are on my website at http://michaelaventrella.com for anyone wishing to read more.

Do you believe a writer could take any roleplaying game and turn it into a novel?

It depends on how constrained he or she would be by the material.

I’ve started to read a few novels based on games, and I never finished them – I felt like I was just reading a description of someone Dungeons and Dragons adventure or computer game. If I wanted that, I’d just play the game. A good story is much more important than the game itself.

Are there legal issues to consider if the game isn’t one that you’ve created?

Absolutely! Without a doubt. Any novel you see out there based on a game (or a movie or TV show or a toy) has been approved by whoever owns the copyright for the original source. Fortunately, I own the copyright to my game so was able to negotiate a very good deal with myself.

If you could offer only one piece of advice to someone considering writing a novel based upon a roleplaying game, what would it be?

Throw away the rules. No one cares what level a spell is or how it works so long as it is dramatically exciting and important to the plot.

Let’s say you’re a Dungeon Master and your game world is well developed and your players really like your creativity. Take that and use it, but free yourself from the chains of the rules.

Concentrate on the plot and that way, your book won’t read like a transcript of your game. Plus if you do that well you won’t violate any copyrights!

What is up next for you? Do you have future projects you would like to share with us?

The sequel to “Arch Enemies” is called “The Axes of Evil”! I’m very happy with it so far and think it is better than the previous in many ways. I wish I had more time in my life to write, but I hope to get this out by the summer.

Thanks for spending time with us today, Michael. I wish you continued success.

Thank you!

Friday, February 15, 2008

Inside Scoop: Articles about Acting & Writing by Hollywood Insiders & Published Authors

Here's the latest from editor Marilyn Peake and Double-Dragon Publishing, Inc. This second helping of advice from Hollywood insiders and published authors is an invaluable resource for writers. Compiled and edited by Marilyn Peake, editor of "The Golden Goblet" Newsletter, Marilyn is also the author of a children's fantasy series and adult science fiction and fantasy short stories. She has also contributed to both Twisted Tails anthologies released by Double-Dragon Publishing.




Inside Scoop: Articles about Acting and Writing by Hollywood Insiders and Published Authors

Articles about writing and acting from Hollywood insiders and published authors, many originally published in “The Golden Goblet” Newsletter, voted TOP TEN Finisher in the 2007 Preditors and Editors Readers Poll. First chapter is a lesson on patience that John Klawitter learned while working at Hanna-Barbera Productions. Following are chapters about writing, book promotion, and breaking into the acting profession, as well as a humor column by J. Richard Jacobs. There are also several interviews: 1.) Sue Thurman interviewing Allison Dubois, the real-life medium behind the hit TV show, “Medium” starring Patricia Arquette, 2.) Sue Thurman interviewing ghost hunter Debe Branning, and 3.) Marilyn Peake interviewing Carole Whang Schutter who wrote a screenplay in collaboration with Director/Producer Christopher Cain for the movie “September Dawn” starring actors Jon Voight, Trent Ford, and Tamara Hope.

Here's your sneak peak into Inside Scoop:

Chapter 1 - Arthur Pierson and the Lesson of the Chinese Grandmothers
by John Klawitter

Chapter 2 - Where the Spanish are German, the English are Scottish and the Sheep Wear Cowbells
by Geoff Nelder

Chapter 3 - New Year’s Resolutions for Writers
by Sara Reinke

Chapter 4 - Finding the Moment
by Rachel DeFriez

Chapter 5 - You Have Nothing to Fear but Fear Itself
by Larriane Wills

Chapter 6 - Planning Your Attack To Break Out Of The Pack: Promises To Yourself and Bargains With Your Reps
by Michael J. Wallach

Chapter 7 - Basing Your Novel on a Game: What, are you stupid?
by Michael A. Ventrella

Chapter 8 - To Get Great Headshots, Just Use Your Head.
by Photographer Kenneth Dolin

Chapter 9 - Just Once...I’d Like to Be in a Movie or on TV: How to Be an Actor Who Memorizes No Lines and Needs No Acting Skills
by Jo Kelly

Chapter 10 - I Spy...a Fun Part-time Job for Seniors and Retirees - 10 Tips for Becoming an In-Demand Background Actor
by Jo Kelly

Chapter 11 - Allison Dubois Interview (May 2006)
by Sue Thurman

Chapter 12 - Ghost Busters
by Sue Thurman

Chapter 13 - Interview (by Marilyn Peake) with Carole Whang Schutter

Chapter 14 - Foraging the Forumiferii (or using Internet forums for writing research)
by Geoff Nelder

Chapter 15 - The Mob and Hotels: Elements of Research in the Writing of Escaping Reality
by Geoff Nelder

Chapter 16 - The Meaningful Mundane
by Rachel DeFriez

Chapter 17 - Writing Wrongs - Lesson One: Defamation Law
by Lincoln D. Bandlow

Chapter 18 - Putting on Your Editor’s Cap
by Sara Reinke

Chapter 19 - Editing Is Not a Dirty Word
by Larriane Wills

Chapter 20 - Barbarians at the Gate: The Future of Literature, Rumor versus Reality
by K.L. Nappier

Chapter 21 - Promo Ammo: What Is Video Book Trailer & What Can It Do For You?
by K.L. Nappier

Chapter 22 - The Beat of Gaia’s Heart
by Lee Barwood

Chapter 23 - News Release - Klassic Koalas: Ancient Aboriginal Tales in New Retellings by Lee Barwood

Chapter 24 - Failed Assassination
by J. Richard Jacobs

Chapter 25 - Tenacity in Art
by John Klawitter

"Cracked Universe" Column by J. Richard Jacobs:
1. For immediate release - 11 December 2003
2. Advise Fur Awl Wood-Bee Authors
3. From the "Did You Know?" Department
4. An Ode to Panspermia

Monday, July 16, 2007

Fantasy author Marilyn Peake


Today I have the pleasure of speaking with author and editor, Marilyn Peake. Thanks for joining me Marilyn. I’m glad to have you here.

Thanks, Cheryl. I’m delighted to be here!

Q: How long have you been writing?

In some ways, I’ve been writing most of my life. As a young child, I always thought I’d be a writer when I grew up. In high school, I wrote for several newspapers and had my own column in a couple of them. Eventually, I went off to college as an English Literature major; but switched to Psychology in my junior year. Around eighteen years ago, I started writing novels. Four years ago, I had my first novel published. Since that time, I’ve had quite a few books published.

Q: What is your writing process like? Is there a time of day you are more productive?

I work on writing almost every day--either writing or book promotion. When I’m working on a short story or novel, I try to write for at least 1-1/2 hours at least three days per week. I’m usually most productive in the morning or early afternoon.

Q: You write for both children and adults. What are some of the challenges of writing for different age groups? Do you find there are any similarities between writing for young people and adults?

The challenge in writing for children is to keep the work interesting and fast-paced while steering away from all mature content. For instance, if an author is writing about death or war in a children’s book, they need to make sure that the material is being presented in an age appropriate manner. It’s easier in many ways for an author to write about intense topics in adult books. The similarities in writing for young people and adults exist mostly within the craft of writing. Both age groups like well-written, visual material with captivating language and interesting, meaningful stories.

Q: How much research do you perform for your books? Is all your research done before you start writing or do you get to a certain point and then start writing, researching smaller details as you go along?

I do a great deal of research for my books and short stories. I research before I start writing if I need background information. Otherwise, I begin writing the story, then research as I need further information. I’ve written several articles about interesting research I conducted for my three short stories in the first Twisted Tails anthology: Witches’ Season set in the time of the witch burnings, Tiger in the Plum Blossoms set in the Heian Period of Japan, and Return to Roswell set in Roswell, New Mexico. You can find my articles about the writing of these three short stories in a free eBook entitled A Twisted Tale about Twisted Tails at the website of Biff Mitchell, another Twisted Tails author:
http://www.biffmitchell.com

Q: You contributed three stories to the anthology Twisted Tails. Can you tell us a little bit more about them? It seems like flavors had a lot to do with all of them.

The complete title of the first Twisted Tails anthology is Twisted Tails: An Anthology to Surprise and Delight. The Twisted Tails series is the brainchild of author J. Richard Jacobs who edits and compiles the anthologies. Although J. introduced each story in Twisted Tails: An Anthology to Surprise and Delight with a wonderful blurb about its “recipe”, the main requirement for each story was that it have a serious twist at the end.

For my short story, Witches’ Season, set in the time of the witch burnings, J. wrote the following blurb:
“With this scrumptious tidbit, Ms. Peake gives us a taste of bitter herbs and honey served over the burnt offerings of cute, loveable, sacrificial lambs. Here we get a glimpse of an ancient, delightfully quaint culinary custom that has served us well in our quest for purity, absolution, and evasion of guilt for as long as we have trod the surface of the planet. It takes different forms these days, but the idea remains the same. Ms. Peake has given us some wonderful children’s stories, but take heed, this is not one of those.”

For my short story, Tiger in the Plum Blossoms, J. Richard Jacobs wrote:
“Japanese cuisine is different. Much more subtle in its flavors than most Asian foods. There are some pointed exceptions, of course, but, in general, the flavors are delicate and the food must be eaten slowly to appreciate the sublime differences between one course and another. This holds true for Ms. Peake’s next treat. A most delightful blend of varied tastes, carefully and artfully assembled into a just-so elegance.”

For my short story, Return to Roswell, J. wrote the following blurb:
“Some places are best left alone. Would you return to a restaurant where the food was bad a week before you ate it and only got worse when it hit your stomach? If you knew in advance that a place served stuff with fungus hanging on it, would you go there? Probably not, right? You might be surprised to find out that not everybody follows their better judgement and they tend to wind up going places where uncomfortable, hard to digest things are bound to crop up. Such is the case for Layla, though she can be forgiven based on the notion that she’s a wee bit too young to know better. On the other hand, maybe she needed what was dished up. Let’s see.”

Q: Each of your stories in Twisted Tails takes places in a different time period. Do you have a favorite time in history that is often used in your stories?

I really don’t have a favorite time period in which to set my stories. I tend to like times and places that suggest mystery and wonder. In Twisted Tails II: Time on our Hands, all the stories have the same serious twist at the end as in the first Twisted Tails collection; but this time all the stories include the theme of time or interdimensional travel. The authors wrote so many pages for Twisted Tails II, it’s actually being published as two separate volumes! My short story, Mummy in the Art Museum, published in the first volume, is set in the New York City Metropolitan Museum of Art. In the second volume, my short story, Devil’s Triangle, is set in the Bermuda Triangle. In that same volume, my short story, Moonbeams upon Stonehenge, begins in the year 2301 and involves time travel back to two historical events--the sinking of the Titanic and the “Great White Hurricane” that descended upon the Eastern United States and Canada in 1888--as well as time travel forward to the year 2501 and back to 1000 B.C.E. at Stonehenge.

Q: Your children’s fantasy adventure trilogy set in a fictional underwater city has received rave reviews. What can you tell us about The Fisherman’s Son, The City of the Golden Sun, and Return of the Golden Age?

These books are very dear to my heart. These are the first three books I had published; and the Audio Book of The Fisherman’s Son was recently named a Finalist in the ForeWord Magazine Book of the Year Awards. These are children’s fantasy adventure novels, and all three have received excellent reviews. The Fisherman’s Son is set far up North on an island that in some ways resembles Ireland around the beginning of the nineteenth century. The main character is a twelve-year-old boy named Wiley O’Mara. His mother dies from an illness passing through their very poor village, and his father is an alcoholic. Being a brave and good boy, Wiley sets out through a forbidden forest to find a priest to bury his mother. It is during that journey that he discovers he is meant to undertake an even greater quest--an incredible rescue mission in an ancient city submerged beneath the ocean. A magical woman named Lucinda and a magical dolphin named Elden guide him along his way. In The City of the Golden Sun, Wiley and six boys he rescued from the ancient city travel through time to visit the city in its heyday. I had great fun creating that city which is based on ancient Greece and Rome, and reports about Atlantis. In Return of the Golden Age, Wiley must bring news of the ancient city and the rich heritage of his people to his now impoverished village, and to his father. This Trilogy was meant to inspire children and let them know that one can do great things in life, no matter what the obstacles.

Q: What do you most admire about Wiley? Which of his traits do you find undesirable?

I really like Wiley! I admire his courage and goodness, his pure heart, humility and determination. There really aren’t any traits in Wiley that I find undesirable, although it made me sad that his life and struggles were so difficult at the beginning of the series.

Q: Can you tell us more about your audio book project for The Fisherman's Son?

This was very exciting! My publisher invested money to have an audio book of The Fisherman’s Son produced by a professional audio production company. It was produced on a sound stage and read by the voice actor, Andrew Dollar. Andrew did an amazing job, and that Audio Book was recently named a Finalist in the ForeWord Magazine Book of the Year Awards. You can listen to an audio excerpt from this audio book on the Double Dragon Publishing (DDP) and Fictionwise.com web pages for this publication:
Double Dragon Publishing:
http://www.double-dragon-ebooks.com/single.php?ISBN=1-55404-133-3AU
Fictionwise.com:
http://www.fictionwise.com/eBooks/eBook35957.htm?cached

Q: The Golden Goblet is your monthly newsletter. In addition to letting fans keep up with your latest projects, your newsletter offers informative articles from published authors and Hollywood experts. How did this newsletter get started? Do you want to share the meaning behind its name with my readers?

I’ve been very lucky with The Golden Goblet Newsletter. I started it as a way to send out news regarding my books; but I felt that it would be a lot more interesting to readers if it featured an article by a different author or expert every month. As time went on, both very accomplished authors and Hollywood experts agreed to write articles. The articles during the first year of The Golden Goblet were so incredible that Deron Douglas, publisher at Double Dragon Publishing, agreed to publish every year of articles as a book! The first book in this series was recently published. Its title is From Hollywood Experts and Published Authors: Words of Wisdom for Starving Artists. All of the Hollywood experts are returning for this year’s newsletter, and two more people from Hollywood have agreed to write articles--including Hollywood photographer Kenneth Dolin http://www.kennethdolin.com , and Hollywood writer-director-producer John Klawitter http://www.imdb.com/name/nm0458487 and http://www.extinctionthefilm.com. I’m absolutely delighted! The meaning behind The Golden Goblet title is that a golden goblet was a very important item in The Fisherman’s Son Trilogy. It was handed to Wiley by the magical woman Lucinda, and had the following words inscribed on it: “Drink deeply by land or sea. Earth comes only once.” You can sign up for my free newsletter at:
http://groups.yahoo.com/group/marilynpeake

Q: You took on an editorial role for From Hollywood Experts and Published Authors: Words of Wisdom for Starving Artists, which is available through Double Dragon Publishing (http://www.double-dragon-ebooks.com/single.php?ISBN=1-55404-426-X) Has that changed how you look at your writing?

It has definitely made me more enthusiastic and invested in writing than ever before!

Q: From Hollywood Experts and Published Authors recently made the best-seller list at Fictionwise.com. How does it feel to know one of your projects is so successful?

It’s a wonderful feeling. I’ve also received fantastic feedback from readers about the articles in the book, and that’s very gratifying.

Q: Twisted Tails II: Time on Our Hands - Volume 1 was released by Double Dragon Publishing in March, and has already become the #1 best-selling Anthology at eReader.com and has already ranked as a best-selling title in both the Fantasy and Science Fiction categories at Fictionwise.com. Can you tell us about the stories you contributed to this latest anthology?

I had a wonderful time writing these stories. Both the first Twisted Tails anthology, Twisted Tails: An Anthology to Surprise and Delight, and Twisted Tails II: Time on our Hands - Volume 1 made best-seller lists within days of publication, and that was exhilarating. As I mentioned earlier, the authors wrote so many pages for Twisted Tails II: Time on our Hands that it’s actually being published as two volumes. In Twisted Tails II: Time on our Hands - Volume 1, I have a short story titled Mummy in the Art Museum. This was inspired by a recent trip to the New York City Metropolitan Museum of Art where I discovered a mummy on display. I thought, “If that mummy woke up, would it be angry to find itself on display in an art museum?” For Twisted Tails II: Time on our Hands - Volume 2, soon to be published, I wrote two more short stories. Devil’s Triangle explores strange secrets about missing ships, planes and people in the Bermuda Triangle. Moonbeams upon Stonehenge explores time travel, and what it might do to the psyche of the travelers.

Q: What’s up next in the world of Marilyn Peake? Is there anything else you would like to add?

I have some very exciting projects coming up in the near future. You’ll be able to find all my future publications at:
http://www.marilynpeake.com

Thanks again for stopping by my blog today Marilyn. It was a pleasure to chat with you. May the future continue to bring you much success.

Thanks so much, Cheryl! I thoroughly enjoyed this interview!

Check out Marilyn on YouTube: http://www.youtube.com/profile?user=marilynpeake and hear her talk about her writing at http://www.youtube.com/watch?v=_mmQLyDWQnw